4. Lost City

Материал из 1100AD Wiki
Версия от 16:01, 7 марта 2019; Fess911 (обсуждение | вклад)

(разн.) ← Предыдущая | Текущая версия (разн.) | Следующая → (разн.)
Перейти к: навигация, поиск

Lost.png LocationCitadel eldorado.png Lost port.png Lost eldorado port.png
Relatively new type of city
In the city are available all kinds of buildings, typical of an ordinary city.
Unlike historical cities, this city can be moved, hidden, closed to a path and renamed.
In addition, in the barracks of these cities you can hire unique units: the Norman swordsman, the Norman spearman, and in the stable - the Norman knight
This city also cannot be founded, only found using the “Treasure Map” artifact or captured from another player

Treasure Map

When used, reveals the location of the lost city on the map. Attention, the search and capture of the city is limited by the time of the card’s existence in the kingdom’s events!

Unlike an ordinary city, this city gives the owner a bonus of +750 MP, +750 and + 30% to resource extraction in the town.
This is less than any historical city gives.
The city found on this map can be either land or port.
To create in the forge, the following things are needed:

A1 map1.jpg
First part of the map x1
A1 map2.jpg
The second part of the map x1
A1 map3.jpg
Third part of the map x1
A1 map4.jpg
Fourth part of the map x1
A1 map5.jpg
Fifth part of the map x1
Treasure Map

When used, reveals the location of the lost city on the map. Attention, the search and capture of the city is limited by the time of the card’s existence in the kingdom’s events!

Unlike an ordinary city, this city gives the owner a bonus of +1750 MP, +1750 and + 30% to resource extraction in the town.
This is more than any historical city gives.
The city found on this map can only be a port one.
Craft of this map is not yet possible