Resources Mine

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Resource Fields are special locations on the valley map that are available for players to build in order to obtain a resource of a certain type, depending on the type of location.
Deposits are available for construction in the place selected on the map, excluding zones enclosed in a contour. It is important to know that the deposit cannot be closed into the contour of the deposit.
THREE total by type:

tree
hardware
stone

To establish a field, a player needs to have resource possession points (RPP. At this stage of the RPP game, you cannot buy or pump, only win in a competition where OVR is the prize (watch the news on the forum and the game, pay attention to the prizes for the top spots in ratings)
Each player initially has 3 RPP. The basis occurs through the outpost, where in the special tab "Extraction" the player chooses for himself the type of deposit.
The foundation of the deposit is free.
After the player has the opportunity to improve the field to level 10. The first 3 levels are improved for free, 4-5 for diamonds, above 5 - for gold.
Each level of a field gives +1000 resources per hour to level, i.e. 1000 at level 1, 10,000 to 10.
In the field, you can build 10 storerooms, a storage facility, a collection point, 2 watchtowers, repairmen, pave roads and dig ditches.
'The field can not be seized' , but the storage and storerooms installed there can be robbed. Keep in mind that it is the storages and storerooms that are being plundered, and not the central building of the location. Thus, if a player does not put storage rooms and storage in the deposit, the location will not be robbed (the main difference from the resource deposit where you can rob the central location building)
From the field, you can send hikes both in support and in the attack.
Mine cannot be hidden by fog or moved to another location.
In the field you can dig a tunnel, but in order for it to work, you need to build a building for repairmen and in a location.